//first, lets throw our element into a var
var morphElement = $('morph_element');
 
//now, we create our morph
var morphObject = new Fx.Morph(morphElement);
 
//now we can set the style properties just like Fx.Tween
//except now we can set multiple style properties


morphObject.set({
    'width': 400,
    'height': 0,
    'background-image': 'url(./i/additional_info.png)',
	'z-index':'250',
	'display':'block',
	'position':'absolute',
	'left':'225',
	'overflow':'hidden',
	'top':'445',
	'color':'#fff'
});
 
//we can also start our morph like we would start a tween
//except we can now input multiple style properties
morphObject.start({
    'width': 380,
    'height': 0
});

var morphSet = function(){
	//now we can set the style properties just like Fx.Tween
	//except now we can set multiple style properties
	this.set({
		'width': 100,
		'height': 100
	});
}
 
var morphStart = function(){
	//we can also start out morph like we would start a tween
	//except we can now input multiple style properties
	this.start({
		'width': 400,
		'height': 70
	});
}
 
 
var morphReset = function(){
	//set the values back to start
	this.set({
		'width': 380,
		'height': 0
	});
}